There's a new version of the Steno Hero demo, with flashier gameplay, and it now runs on Windows, Mac, and Linux! Go download it from its Steam Greenlight page, and if you have a Steam account but haven't already, please give us a vote! The crowdfunding campaign site is extremely close to launching, so stay tuned for that!
As you can see from the video above, I only managed to get 77% accuracy on Jonathan Coulton's I Feel Fantastic. Can you beat my score? If so, send me a screencast, and I'll post it! It's a doozy.
Also, The Open Steno Project now has a Discord server (a Slack-style alternative to IRC), which you can access for free via browser or mobile app. There have been some great discussions on there (I try to pop in at least once a day), and there's some talk about forming a beginning steno learner's group, so sign on if you're interested in that sort of thing.
Also also, the HTML5 version of Plover Learn is now hosted on the stenoknight server, for easier access to all potential Plover learners! Thanks again, tthurman!
Wednesday, January 27, 2016
Tuesday, January 19, 2016
Steno Bricks and HTML5 Plover Learn
Hey, check out Drew's very cool Steno Bricks site:
Also, our old friend tthurman has rendered the interactive Plover Learn exercises into HTML5. Find the source here.
Fantastic work!
StenoBricks is a project by Drew Neil that aims to visualize how Plover Steno theory works. A Steno Brick is one or more keystrokes that stand for a sound.
Also, our old friend tthurman has rendered the interactive Plover Learn exercises into HTML5. Find the source here.
Fantastic work!
Wednesday, January 13, 2016
Stenosaurus Updates!
If you follow the Stenosaurus Blog, you already got these updates several days ago, but just in case you don't, have some beautiful pictures of the first fully assembled test unit!
Josh writes:
Pretty exciting! Can't wait to see more!
Josh writes:
Obviously, I missed my stated goal of launching in 2015. I'm trying to find the right sauce with which to eat my hat. I'm also carving out more time to work on Stenosaurus. My new goal is to launch this month, which I think is realistic so long as we don't run into any unexpected hiccups. If we do, I'll detail them on the blog (hiccups are at least as interesting as good news) and I'll provide an updated estimated timeline right away.
Pretty exciting! Can't wait to see more!